Mega Man Legacy Collection 2
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The Blue Bomber is back in this second collection of classic Capcom titles! Featuring faithful reproductions of Mega Man 7, 8, 9, & 10, this collection spans the iconic series' evolution and retro revolution. Take on the nefarious Dr. Wily and his diverse Robot Masters in these timeless 8-bit, 16-bit, and 32-bit adventures!Mega Man Legacy Collection 2 is bursting with additional content, including time trials, remix challenges, a music player, and an extensive gallery of rare illustrations. Also included are the additional modes originally released as DLC for Mega Man 9 and 10, featuring extra stages and playable characters. For anyone who wants a little extra help with these challenging classic platformers, you now have the option to reduce the amount of damage received.
Mega Man Legacy Collection 2Game InformationPublisher(s):CapcomPlatform(s):PlayStation 4, Xbox One, PC, and Nintendo SwitchRelease date(s):August 8, 2017 May 22, 2018 (Nintendo Switch)Genre(s):Action PlatformerRating(s):E10+Mega Man Legacy Collection 2, known as Rockman Classics Collection 2 (ロックマン クラシックス コレクション2, Rockman Classics Collection 2) in Japan, is the second game in the Mega Man Legacy Collection series and is a game collection from the classic Mega Man series produced by Capcom. It was released on August 8, 2017, for the Playstation 4, Xbox One, and Windows (via Steam). A release for the Nintendo Switch was released on May 22, 2018, though in digital format only.
I'm a lot more interested in this collection than the first one, considering how often the original Mega Man games have been re-released over the years. This is, notably, the first time 9 and 10 have officially been released on a portable system.
I own both 9 and 10 for my Wii, so, I'll definitely be passing on this meanspirited collection. Should have launched with the option to purchase games individually where I possibly would have picked up 7 and 8 at some point down the line, at a reduced price only I might add.
I'm not sure. MM Collection 1 and MMX Collection 1 are both certain buys for me. But I don't know if I'm curious enough about MM9 and 10 to get the second one too.Not to mention getting collections can be a bit daunting. I've still not even finished the first Mercenary Saga game, I got bored with it near the end. I dunno if I want to get into the other two. And this is 10 Mega Man games we're talking about here...
I'm a big Mega Man fan, but I'll be passing on this. Omitting MM&B is inexplicable. I went through it on the GBA and I remember it being pretty enjoyable. It might have redeemed the collection as a whole.
It's funny, because for me it's exactly the other way around. LC1 is not so interesting for me because I have 1-6 on NES and can play them through in no time, because MM2 was my first video game ever and after that I played everyone of them till 7.And I played them a lot because I had not so many other games. I have never played MM8 and 9 and 10 I played just a couple of times, so this collection is my chance to go deeper into these games.
I'm waiting for the X collections. I'm not the biggest Megaman fan, and I find the older games pretty basic and simplistic. Plus I much prefer the 16/32-bit aesthetic. The NES stuff just does nothing for me.
Seriously, the main problem with this collection is the number of games, not their quality. MM7 is good, MM8 is great, and MM9 is one of the best in the whole series. If you want the true nadir of the classic series, check out MM5 in the first legacy collection.
Solid review. I'd agree, having both the 1st and 2nd collection, there's no consistency in presentation quality. Diehards have likely already purchased a lot of these comps over the years and little was added here other than the convenience of having these particular titles together.
@SpeedRunRocks think the gameboy ones are just the NES ones but amalgamated. The only original one is Mega man 5 on the game boy which is totally original I think. They really should have put mega man and bass on that second collection
So far it reeks of Frost Man having gone overdrive in robot hell. Fully Charged (the series), X legacy (generation 21xx on the history charts) and a real #11 (emphasis REAL this time) cant move soon enough.
Players can choose between playing the Japanese "Rockman" versions and the international "Mega Man" versions of each game. Both collections feature a "Museum" mode that includes galleries of concept art and production images, as well as a music player for all the music tracks in the game. The Nintendo 3DS and Switch versions of the first collection feature an additional Museum section for the gallery known as "Antiques" that is not present in the other versions, which includes over 200 additional images, such as scans of original box art and pages of the Japanese version of the instruction manuals. A "Challenges" mode offers several time-based missions for players to attempt, such as completing a certain goal within a stage or defeating multiple bosses. Additional challenges can be unlocked in the 3DS and Switch compilations by using a Mega Man Amiibo.[8] Legacy Collection also includes a Database mode similar to that of the earlier Rockman Complete Works releases, which lists character profiles. By highlighting a specific Robot Master in the Database (Legacy Collection 1) or Gallery (Legacy Collection 2), players can play a practice battle against that Robot Master.
X Legacy Collection features the SNES version of X3, as opposed to the PlayStation port featured in 2006's Mega Man X Collection. Some modifications have been made to the individual games: the English names of the X5 Maverick bosses, which referenced the band Guns N' Roses in both the original release and 2006 collection, were changed in X Legacy Collection 2 into direct translations of their original Japanese names.[9] X Legacy Collection 2 restores the Japanese voice tracks in the cutscenes of X6, which were omitted from the 2006 collection. Due to copyright reasons, the opening theme of X6 and ending themes of X6 and X7 have been replaced by new compositions in the international releases. The secret codes from the original releases of the PS1 titles and X8 return for this collection, with the buttons required for some of them being based on the controller of the system used.
Like the previous Legacy Collections, Zero/ZX Legacy Collection includes both the Japanese versions and the North American versions of each game. The gallery from the 2010 Mega Man Zero Collection is also included, along with several new features. Zero/ZX Legacy Collection adds an optional checkpoint system, which can be enabled to save the player's progress in each stage, along with a new "Casual Scenario" mode, which reduces the difficulty and adds additional assists. Another new mode, "Z Chaser", tasks players with finishing levels as quickly as possible.[11] Additionally, a new "Link Mode" was added for ZX to recreate the original release's ability to connect to Zero 3 and Zero 4 via the DS's GBA slot; by choosing which game to link to before starting play, players can battle four additional bosses from each game,[12] and the modification cards that were unlocked with the Nintendo e-Reader[13] in the original Japanese release of Zero 3 are included which are unlocked in groups by completing certain achievements which are listed in the collection as "ZZ Cards".
The first Mega Man Legacy Collection was a fine if somewhat threadbare greatest hits set, assembling the first six NES Mega Man titles together in a tidy package. If that first collection was side A, showcasing the series' early, rough-and-tumble work (the original Mega Man, specifically) Mega Man Legacy Collection 2 is the weird, obscure side B full of deep cuts: Mega Man 7, 8, 9, and 10. None of these manage to hit the soaring heights of the series at its best, but years after their original releases and unshackled from initial expectations, all four games are capable of a few pleasant surprises.
"This collection spans the evolution--and retro revolution--of the classic side-scrolling series," said Capcom. The first Mega Man Legacy Collection, released in 2015, focused on the series' NES 8-bit roots, bringing Mega Man 1, 2, 3, 4, 5, and 6 to modern consoles. That collection did not remaster or remake any of the games.
That stuff is all good, but I wish there was more. Mega Man has had a lot of weird spinoff games, like the racing game Mega Man Battle & Chase or the self-explanatory Mega Man Soccer. It would have been fun to see them as part of the collection, maybe even as rewards for beating all of main titles. Even the much older Mega Man Anniversary Collection has two arcade fighting games.
Mega Man Legacy Collection 2 is a collection of classic Mega Man games released on the Nintendo Switch. Originally it was released on the PC, Playstation 4, and Xbox One, but later re-released on the Switch alongside it's predecessor Mega Man Legacy Collection as Mega Man Legacy Collection + Mega Man Legacy Collection 2. However this game is not available physically and is obtained only through the Nintendo e-shop or with a free download code if the physical version of Mega Man Legacy Collection for the Switch is obtained.
Nintendo Switch owners may still be pining for classic Virtual Console support, but even though the retro-flavored service still doesn't appear to be in Nintendo's grand strategy, the old-school charm lives on in new Switch releases like the Mega Man Legacy Collections one and two. More than a way for modern gamers to revisit a set of classic titles from the series' past, these new collections are the latest and most feature-packed way of enjoying the games centered around the traditional Mega Man formula. 781b155fdc